Made by Luis Roberto
Idea, design and development of Guia de GTA 6.
luisrobertoportifolio.com.br

Idea, design and development of Guia de GTA 6.
luisrobertoportifolio.com.brGrand Theft Auto VI, logos, screenshots, artwork, clips and trailers © Rockstar Games / Take-Two Interactive. Images from the public media kit at rockstargames.com/VI/media; trailers through the official YouTube player.
www.rockstargames.com/VIThe opening (logo mask, scroll videos, Jason, Lucia, postcard) builds on the open source project jsm_gta_vi_landing by Adrian Hajdu / JavaScript Mastery.
github.com/adrianhajdin/jsm_gta_vi_landingOfficial poster layers and reveal animation adapted from the “GTA VI Poster” component by Aceternity UI (Manu Arora). Leonida filter and editor made by the guide.
ui.aceternity.com/labs/gta-vi-posterMenu and app switcher: ExoApe Overlay Menu (Codegrid). Stacked editions: Discovermarket Sticky Cards (Codegrid). Characters: Infinite Parallax Slider (Codegrid). Gallery: Phantom Gallery (Cue). Radio tuner: Retro FM Radio Widget (Cue), redone in the guide's style.
Station wheel (Option Wheel) and the countdown's airport board (Split Flap Text), by David Haz. MIT + Commons Clause license.
reactbits.devThe GTA VI phone is a fan interpretation. The GTA V handsets (iFruit, bitterSweet, Facade) were recreated from in-game references, with Hugeicons icons.
Schematic map drawn by the guide from the official regions. We use no leaked material and no unlicensed third-party maps.
GTA VI phone: a fan interpretation until Rockstar shows the in-game handset.